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{{Infobox/Jutsu
 
{{Infobox/Jutsu
|image=Rinne Six Paths1.jpg
 
Rinne Six Paths2.jpg
 
Rinne Six Paths3.jpg
 
 
|kanji=輪廻六道
 
|kanji=輪廻六道
 
|unnamed jutsu=No
 
|unnamed jutsu=No
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|literal english=Saṃsāra Six Paths
 
|literal english=Saṃsāra Six Paths
 
|game names=Rinne Six Paths
 
|game names=Rinne Six Paths
|parent jutsu=Six Paths of Pain
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|parent jutsu=Six Paths of Pain, Black Receiver,
 
|jutsu classification=Kekkei Genkai~Rinnegan, Ninjutsu, Dōjutsu, Taijutsu
 
|jutsu classification=Kekkei Genkai~Rinnegan, Ninjutsu, Dōjutsu, Taijutsu
 
|jutsu class type=Offensive
 
|jutsu class type=Offensive
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|jutsu media=Game
 
|jutsu media=Game
 
}}
 
}}
The [[Six Paths of Pain]] simultaneously punch the opponent, then [[Asura Path (character)|Asura Path]] throws them in the air and the other Paths impale them with the [[Chakra Disruption Blades]].
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The Six Paths of Pain simultaneously punch the opponent, then [[Asura Path (character)|Asura Path]] throws them in the air and the other Paths impale them with their [[black receiver]]s.
   
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== Trivia ==
{{DEFAULTSORT:Samsara Six Paths}}
 
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* In the anime and manga, a similar method to this was used, but instead of the Asura Path throwing the opponent into the air, it sends the opponent high into the air by grabbing onto their neck as it flies into the air using its jet boosters, before all the paths come down to impale the opponent.
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[[pl:Rinne Rikudō]]

Latest revision as of 21:21, 22 November 2020

The Six Paths of Pain simultaneously punch the opponent, then Asura Path throws them in the air and the other Paths impale them with their black receivers.

Trivia

  • In the anime and manga, a similar method to this was used, but instead of the Asura Path throwing the opponent into the air, it sends the opponent high into the air by grabbing onto their neck as it flies into the air using its jet boosters, before all the paths come down to impale the opponent.