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|jutsu class type=Offensive, Defensive, Supplementary
 
|jutsu class type=Offensive, Defensive, Supplementary
 
|jutsu range=Short, Mid
 
|jutsu range=Short, Mid
|users=Chiyo, Kankurō, Monzaemon Chikamatsu, Sasori, Asura Path (character)~anime, Kokuyō~anime, Korobi~anime, Mizuki~anime, Suna Assassin Captain~anime, Yaoki~anime, Mukade (movie)~movie, Setsuna~movie, Gandō~game, Ibushi~game, Malice~game, Menō~game,
+
|users=Chiyo, Kankurō, Monzaemon Chikamatsu, Sasori, Shamon, Asura Path (character)~anime, Kokuyō~anime, Komushi~anime, Korobi~anime, Mizuki~anime, Saya~anime, Suna Assassin Captain~anime, Yaoki~anime, Mukade (movie)~movie, Setsuna~movie, Shinki~movie canon, Toneri Ōtsutsuki~movie canon, Gandō~game, Ibushi~game, Malice~game, Menō~game,
 
|teams=Puppet Brigade
 
|teams=Puppet Brigade
 
|debut manga=70
 
|debut manga=70
 
|debut anime=41
 
|debut anime=41
 
|debut shippuden=No
 
|debut shippuden=No
|game debut=Naruto: Ultimate Ninja
+
|novel debut=The Last: Naruto the Movie
|movie debut=Naruto the Movie 2: Legend of the Stone of Gelel
+
|game debut=Naruto: Ninja Council
|jutsu media=Anime, Manga, Game, Movie
+
|movie debut=Naruto the Movie: Legend of the Stone of Gelel
  +
|jutsu media=Anime, Manga, Novel, Game, Movie
 
}}
 
}}
The '''Puppet Technique''' is a unique ninjutsu fighting style; this technique uses [[chakra threads]] to control [[puppet]]s like marionettes. Any number of chakra threads can be used to control a puppet, but users with more skill can use fewer strings per puppet. Both Chiyo and Sasori demonstrated the ability to control entire puppets perfectly using just one thread. While most {{translation|puppeteers|傀儡使い|kugutsutsukai}} would normally be able to control ten puppets at most (one per finger), Sasori's self-modification allowed him to control up to one hundred puppets at a time.
+
The '''Puppet Technique''' is a unique ninjutsu fighting style. A user of this technique is known as a {{translation|puppeteer|傀儡使い|kugutsutsukai}}.
   
This technique has few weaknesses: according to [[Shino Aburame]]'s observations during his fight against [[Kankurō]], the Puppet Technique is a long range style, meaning that the puppeteers are weak against close range fighters. Since most puppeteer use his or her hands to manipulate the puppets, if their hands are disabled, then the technique can be neutralised. And because the puppet's movements are based on the mechanisms that were installed inside, interfering with said mechanisms can stall the puppet entirely.
+
== Overview ==
  +
This technique uses [[chakra threads]] to control [[puppet]]s like marionettes. The threads basically move the puppets by their joints, but can also activate any traps and hidden weapons. Any number of chakra threads can be used to control a puppet, but users with more skill can use fewer strings per puppet. Both Chiyo and Sasori demonstrated the ability to control entire puppets perfectly using just one thread.
   
This was demonstrated by Shino during his fight against Kankurō, where he used his bugs to infiltrate [[Crow (puppet)|Crow]]'s joints, rendering the puppet immobile, and then again by Sasori, who used the Third Kazekage's Iron Sand to stall Chiyo's mechanical Chakra shields. Also, while controlling the puppet, the user is wide open if the opponent bypasses the puppet. For this reason, puppeteers avoid hand to hand battle, relying almost exclusively on their puppets instead.
+
While most puppeteers would normally be able to control ten puppets at most (one per finger), Sasori's self-modification allowed him to control up to one hundred puppets at a time.
  +
  +
== Drawbacks ==
  +
This technique has few weaknesses:
  +
  +
According to [[Shino Aburame]]'s observations during his fight against [[Kankurō]], the Puppet Technique is a long range style, meaning that the puppeteers are weak against close range fighters. While controlling the puppet, the user is wide open if the opponent bypasses the puppet. For this reason, puppeteers avoid hand to hand battle, relying almost exclusively on their puppets instead.
  +
  +
Since most puppeteer use his or her hands to manipulate the puppets, if their hands are disabled, then the technique can be neutralised. And because the puppet's movements are based on the mechanisms that were installed inside, interfering with said mechanisms can stall the puppet entirely. This was demonstrated by Shino during his fight against Kankurō, where he used his bugs to infiltrate [[Karasu]]'s joints, rendering the puppet immobile, and then again by Sasori, who used the Third Kazekage's Iron Sand to stall Chiyo's mechanical Chakra shields.
   
 
Another weakness is that a puppet's movement is dependent on the will of the user, and as such there will be a time lag between the user's commands and the puppet's response.<ref>Third Databook, page 223</ref>
 
Another weakness is that a puppet's movement is dependent on the will of the user, and as such there will be a time lag between the user's commands and the puppet's response.<ref>Third Databook, page 223</ref>
   
[[Sasori]] has managed to create innovative methods that can bypass such weaknesses, such as [[Hiruko]], which is worn like a disguise, serving as armour and defending himself from attacks, and converting himself into a puppet, he can fight at close range without worrying about leaving himself wide open for a counter attack.
+
As a puppeteer's main weapon are the puppets, if all puppets are destroyed or disabled, then the puppeteer in question is left vulnerable.
  +
  +
=== Workarounds ===
  +
If a puppeteer loses all puppets, it does not mean they are rendered completely helpless, as they could utilise the technique with corpses strewn across the battlefield; performing this tactic with a live person requires great cooperation and coordination or weaken the resisting enemy beforehand.
  +
  +
[[Sasori]] has managed to create innovative methods that can bypass such weaknesses, such as [[Hiruko]], which is worn like a disguise, serving as armour and defending himself from attacks, and converting himself into a puppet, he can fight at close range without worrying about leaving himself wide open for a counter-attack. Being connected directly to his core, his puppets have no lag in time between command and movement.
   
In ''[[Naruto Shippūden 4: The Lost Tower]]'', the main antagonist Mukade could use this technique to control an entire nation full of puppets at very long range, which numbered in thousands; he achieved this by connecting his chakra strings to a large pillar and pipes specialised in flowing chakra throughout the entire [[Rōran]], expanding the number of strings and distance he can utilise.
+
== Appearance in Other Media ==
  +
In ''[[Naruto Shippūden the Movie: The Lost Tower]]'', Mukade, a missing-nin of Suna, could use this technique to control an entire nation full of puppets at very long range, which numbered in thousands; he achieved this by connecting his chakra strings to a large pillar and pipes specialised in flowing chakra throughout the entire [[Rōran]], expanding the number of strings and distance he can utilise.
   
 
== Trivia ==
 
== Trivia ==
* The inventor of this technique is [[Monzaemon Chikamatsu]]. Originally used for entertainment purposes, he worked diligently with other shinobi to convert the theatrical art into a unique form of combat.
+
* It was thought that the inventor of this technique is [[Monzaemon Chikamatsu]], originally using it for entertainment purposes. He worked diligently with other shinobi to convert the theatrical art into a unique form of combat. However, the seventh [[Retsu no Sho|guidebook]] claims that this technique originated from the [[Ōtsutsuki clan]].
   
 
== See Also ==
 
== See Also ==
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<references/>
 
<references/>
   
  +
[[Clan::Ōtsutsuki Clan| ]]
  +
[[Clan::Shirogane Clan| ]]
 
[[es:Jutsu de Marioneta]]
 
[[es:Jutsu de Marioneta]]
  +
[[de:Kugutsu no Jutsu]]

Latest revision as of 06:32, August 18, 2015

Puppet Technique [1]
Kankurō
Name
Kanji 傀儡の術
Rōmaji Kugutsu no Jutsu
Literal English Puppet Technique
Viz manga Art of the Puppet Master
English TV Puppet Master Jutsu
Debut
Manga Volume #8, Chapter #70
Anime Naruto Episode #41
Novel The Last: Naruto the Movie
Movie Naruto the Movie: Legend of the Stone of Gelel
Game Naruto: Ninja Council
Appears in Anime, Manga, Novel, Game, Movie
Data
Classification Ninjutsu, Bukijutsu, Fighting Style
Rank C-rank
Class Offensive, Defensive, Supplementary
Range Short to Mid range
Other jutsu
Parent jutsu
Derived jutsu
Black Secret Technique Machine One Shot

Users

The Puppet Technique is a unique ninjutsu fighting style. A user of this technique is known as a puppeteer (傀儡使い, kugutsutsukai).

Overview Edit

This technique uses chakra threads to control puppets like marionettes. The threads basically move the puppets by their joints, but can also activate any traps and hidden weapons. Any number of chakra threads can be used to control a puppet, but users with more skill can use fewer strings per puppet. Both Chiyo and Sasori demonstrated the ability to control entire puppets perfectly using just one thread.

While most puppeteers would normally be able to control ten puppets at most (one per finger), Sasori's self-modification allowed him to control up to one hundred puppets at a time.

Drawbacks Edit

This technique has few weaknesses:

According to Shino Aburame's observations during his fight against Kankurō, the Puppet Technique is a long range style, meaning that the puppeteers are weak against close range fighters. While controlling the puppet, the user is wide open if the opponent bypasses the puppet. For this reason, puppeteers avoid hand to hand battle, relying almost exclusively on their puppets instead.

Since most puppeteer use his or her hands to manipulate the puppets, if their hands are disabled, then the technique can be neutralised. And because the puppet's movements are based on the mechanisms that were installed inside, interfering with said mechanisms can stall the puppet entirely. This was demonstrated by Shino during his fight against Kankurō, where he used his bugs to infiltrate Karasu's joints, rendering the puppet immobile, and then again by Sasori, who used the Third Kazekage's Iron Sand to stall Chiyo's mechanical Chakra shields.

Another weakness is that a puppet's movement is dependent on the will of the user, and as such there will be a time lag between the user's commands and the puppet's response.[2]

As a puppeteer's main weapon are the puppets, if all puppets are destroyed or disabled, then the puppeteer in question is left vulnerable.

Workarounds Edit

If a puppeteer loses all puppets, it does not mean they are rendered completely helpless, as they could utilise the technique with corpses strewn across the battlefield; performing this tactic with a live person requires great cooperation and coordination or weaken the resisting enemy beforehand.

Sasori has managed to create innovative methods that can bypass such weaknesses, such as Hiruko, which is worn like a disguise, serving as armour and defending himself from attacks, and converting himself into a puppet, he can fight at close range without worrying about leaving himself wide open for a counter-attack. Being connected directly to his core, his puppets have no lag in time between command and movement.

Appearance in Other Media Edit

In Naruto Shippūden the Movie: The Lost Tower, Mukade, a missing-nin of Suna, could use this technique to control an entire nation full of puppets at very long range, which numbered in thousands; he achieved this by connecting his chakra strings to a large pillar and pipes specialised in flowing chakra throughout the entire Rōran, expanding the number of strings and distance he can utilise.

Trivia Edit

  • It was thought that the inventor of this technique is Monzaemon Chikamatsu, originally using it for entertainment purposes. He worked diligently with other shinobi to convert the theatrical art into a unique form of combat. However, the seventh guidebook claims that this technique originated from the Ōtsutsuki clan.

See Also Edit

References Edit

  1. First Databook, page 180
  2. Third Databook, page 223

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