Narutopedia
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== Gameplay ==
 
== Gameplay ==
Several changes have been made to the roster in that changes from ''[[Naruto Shippūden: Clash of Ninja Revolution 3]]'' have been carried over to this game, such as the new alternate special attacks, reworked Latent Ninja Powers, and the new alternate throws, however some characters such as the [[Sannin]] receive new default special attacks, and many attacks also gain a wall-slamming effect. Characters such as [[Anko]] (not seen since ''[[Naruto: Gekitō Ninja Taisen! 4|Gekitō Ninja Taisen! 4]]''), post-time skip [[Ino]], and [[Kakashi Hatake|Anbu Kakashi]] make their debut in [[Wikipedia:Japan|Japan]] from ''[[Naruto Shippūden: Clash of Ninja Revolution 3|Revolution 3]]'' (barring [[Towa]], [[Komachi]], [[Bando]] and [[Kagura]] however) as well as most of the ''[[Naruto: Clash of Ninja Revolution|Revolution]]'' series stages. Several new and altered characters also appear. Like with ''Revolution 3'', the game is Wi-fi compatible.
+
Several changes have been made to the roster in that changes from ''[[Naruto Shippūden: Clash of Ninja Revolution 3]]'' have been carried over to this game, such as the new alternate special attacks, reworked Latent Ninja Powers, and the new alternate throws, however some characters such as the [[Sannin]] receive new default special attacks, and many attacks also gain a wall-slamming effect. Characters such as [[Anko]] (not seen since ''[[Naruto: Gekitō Ninja Taisen! 4|Gekitō Ninja Taisen! 4]]''), post-time skip [[Ino]], and [[Kakashi Hatake|Anbu Kakashi]] make their debut in [[Wikipedia:Japan|Japan]] from ''[[Naruto Shippūden: Clash of Ninja Revolution 3|Revolution 3]]'' (barring [[Towa]], [[Komachi]], [[Bando]] and [[Kagura]] however) as well as most of the ''[[Naruto: Clash of Ninja Revolution|Revolution]]'' series stages. Several new and altered characters also appear. Like with ''Revolution 3'', the game is [[Wikipedia:Wi-fi|Wi-fi]] compatible.
   
Also, a brand new substitution bar is added next to all characters' health bars and fill up from taking damage, which now allows the usage of the [[Body Replacement Technique]] without draining the main chakra bar. This also acts as the partner's own chakra bar in 2-Man Squad Tag Team battles for assist attacks.
+
Also, a brand new [[Body Replacement Technique|substitution]] bar is added next to all characters' health bars and fill up from taking damage, which now allows the usage of the [[Body Replacement Technique]] without draining the main chakra bar. This also acts as the partner's own chakra bar in 2-Man Squad Tag Team battles for assist attacks. Another major feature is the ability to use both the Classic and Gamecube controller schemes to follow the motions to power-up specials, just like with the Wiimote + Nunchuck combo scheme.
   
 
== Playable Characters ==
 
== Playable Characters ==
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Sasuke Uchiha
 
Sasuke Uchiha
 
Sakura Haruno
 
Sakura Haruno
Kakashi Hatake~also playable with an [[ANBU]] outfit
+
Kakashi Hatake~also playable with an [[Anbu]] outfit
 
Yamato
 
Yamato
 
Sai
 
Sai
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Anko Mitarashi
 
Anko Mitarashi
 
Yūgao Uzuki
 
Yūgao Uzuki
  +
A (Fourth Raikage)
A
 
 
Killer B~can enter a [[Killer B's Jinchūriki Forms#Version 1|Four-Tailed]] form
 
Killer B~can enter a [[Killer B's Jinchūriki Forms#Version 1|Four-Tailed]] form
 
Minato Namikaze
 
Minato Namikaze
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*[[Konohagakure|Hidden Leaf Village]]
 
*[[Konohagakure|Hidden Leaf Village]]
 
*Hidden Leaf Village Main Gate
 
*Hidden Leaf Village Main Gate
*Akatsuki Hideout
+
*[[Akatsuki]] Hideout
*Tenchi Bridge
+
*[[Tenchi Bridge]]
*Chunin Exams
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*[[Chūnin Exams]]
 
*Leaf Forest (Day, Night)
 
*Leaf Forest (Day, Night)
*Tanzaku Castle
+
*[[Tanzaku Castle]]
 
*Nine-Tailed Fox Room
 
*Nine-Tailed Fox Room
 
*[[Valley of the End|Final Valley]]
 
*[[Valley of the End|Final Valley]]
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*Shirato Street
 
*Shirato Street
 
*Intersection
 
*Intersection
*Hidden Sand Village
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*[[Sunagakure|Hidden Sand Village]]
  +
*[[Third Training Ground|Third Training Field]]
  +
*Silent Shrine
   
 
== Trivia ==
 
== Trivia ==
* A majority of the soundtrack is switched around from stage to stage and such, such as the character select screen now having one of the story mode tracks and the default [[Valley of the End]]'s theme being the 3 Way Deadlock theme. Reasons for these soundtrack changes are unknown.
+
* A majority of the soundtrack is switched around from stage to stage and such:
  +
** The character select screen now having one of the story mode tracks.
  +
** The Shirato Street theme being replaced with the Hokage's Monument theme throughout the ''EX'' games, while the returning original monument theme returns in its place.
  +
** Orichimaru's Lair theme being replaced with one of the story mode tracks.
  +
** The default [[Valley of the End]]'s theme being the 3 Way Deadlock theme.
  +
** The [[Tenchi Bridge]]'s theme being replaced with the theme for [[Root]]'s hideout.
   
 
{{Games}}
 
{{Games}}

Revision as of 15:52, 21 April 2016

Naruto Shippūden: Gekitō Ninja Taisen! Special
Narutospecial
(ナルト- 疾風伝 激闘忍者大戦! Special)

  • Naruto Shippūden: Great Ninja Battle! Special
Video game info
Playable on Wii
Series Naruto: Clash of Ninja
Previous Naruto Shippūden: Gekitō Ninja Taisen! EX 3
Release Date
Japanese December 2, 2010
Debut
Jutsu
Tools

Naruto Shippūden: Gekitō Ninja Taisen! Special (ナルト- 疾風伝 激闘忍者大戦! Special) is the eighth instalment of the Gekitō Ninja Taisen series.

Gameplay

Several changes have been made to the roster in that changes from Naruto Shippūden: Clash of Ninja Revolution 3 have been carried over to this game, such as the new alternate special attacks, reworked Latent Ninja Powers, and the new alternate throws, however some characters such as the Sannin receive new default special attacks, and many attacks also gain a wall-slamming effect. Characters such as Anko (not seen since Gekitō Ninja Taisen! 4), post-time skip Ino, and Anbu Kakashi make their debut in Japan from Revolution 3 (barring Towa, Komachi, Bando and Kagura however) as well as most of the Revolution series stages. Several new and altered characters also appear. Like with Revolution 3, the game is Wi-fi compatible.

Also, a brand new substitution bar is added next to all characters' health bars and fill up from taking damage, which now allows the usage of the Body Replacement Technique without draining the main chakra bar. This also acts as the partner's own chakra bar in 2-Man Squad Tag Team battles for assist attacks. Another major feature is the ability to use both the Classic and Gamecube controller schemes to follow the motions to power-up specials, just like with the Wiimote + Nunchuck combo scheme.

Playable Characters

Stages

Trivia

  • A majority of the soundtrack is switched around from stage to stage and such:
    • The character select screen now having one of the story mode tracks.
    • The Shirato Street theme being replaced with the Hokage's Monument theme throughout the EX games, while the returning original monument theme returns in its place.
    • Orichimaru's Lair theme being replaced with one of the story mode tracks.
    • The default Valley of the End's theme being the 3 Way Deadlock theme.
    • The Tenchi Bridge's theme being replaced with the theme for Root's hideout.