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{{Infobox/Naruto/VideoGame‎‎
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{{Infobox/Naruto/VideoGame
 
|image name=Naruto ultimate ninja 3.jpg
 
|image name=Naruto ultimate ninja 3.jpg
 
|english=Naruto: Ultimate Ninja 3
 
|english=Naruto: Ultimate Ninja 3
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|game system=PlayStation 2
 
|game system=PlayStation 2
 
|series=Naruto: Ultimate Ninja
 
|series=Naruto: Ultimate Ninja
  +
|previous=Naruto: Ultimate Ninja 2
|release number=3
 
  +
|next=Naruto Shippūden: Ultimate Ninja 4
 
|japanese release=December 22, 2005
 
|japanese release=December 22, 2005
 
|english release=March 25, 2008
 
|english release=March 25, 2008
 
}}
 
}}
'''Naruto: Ultimate Ninja 3''', known in Japan as {{translation|'''Naruto: Narutimate Hero 3'''|ナルト- ナルティメットヒーロー3|Naruto: Narutimetto Hīrō 3}}, is the third instalment of the fighting game series ''[[Naruto: Ultimate Ninja (series)|Naruto: Ultimate Ninja]]'' released for the [[Wikipedia:PS2|Playstation 2]].
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'''''Naruto: Ultimate Ninja 3''''', known in Japan as {{translation|'''''Naruto: Narutimate Hero 3'''''|ナルト- ナルティメットヒーロー3|Naruto: Narutimetto Hīrō 3}}, is the third instalment of the fighting game series ''[[Naruto: Ultimate Ninja (series)|Naruto: Ultimate Ninja]]'' released for the [[Wikipedia:PS2|PlayStation 2]].
   
 
== Gameplay ==
 
== Gameplay ==
 
[[File:NarutoUltimateNinja3.jpg|thumb|left|200px|Japanese cover.]]
 
[[File:NarutoUltimateNinja3.jpg|thumb|left|200px|Japanese cover.]]
The game has roughly 42 characters, giving it one of the biggest character rosters of any ''Naruto'' games. It features a new story mode, more manoeuvrability for characters, and a much larger variety of music.
+
The game has roughly 42 characters. It features a new story mode, more manoeuvrability for characters, and a much larger variety of music.
   
''Naruto: Ultimate Ninja 3'' also offers a different sort of story mode from ''Ultimate Ninja 2''. This is called the Hero's History. It replays every major fight from the beginning of the series (Naruto vs. Kakashi-the training), to the end of Part 1 (Naruto vs. Sasuke-the final battle). Although it skips a lot of dialogue and transition scenes (scenes such as the [[Chūnin Exams]] preliminaries and most of the cut-scenes that one grew accustomed to in UN 2) are completely gone. It's a good way to get 'quick action' in the game for those who get bored easily of the endless tirade of cut-scenes in UN 2, and it is a good way to get a lot of unlockable characters.
+
''Naruto: Ultimate Ninja 3'' also offers a different sort of story mode from its predecessor, ''Ultimate Ninja 2''. This is called the Hero's History. It replays every major fight from the beginning of the series (Naruto vs. Kakashi-the training), to the end of Part I (Naruto vs. Sasuke-the final battle). Although it skips a lot of dialogue and transition scenes (scenes such as the [[Chūnin Exams]] preliminaries and most of the cut-scenes that one grew accustomed to in UN 2) are completely gone. It's a good way to get 'quick action' in the game for those who get bored easily of the endless tirade of cut-scenes in UN 2, and it is a good way to get a lot of unlockable characters.
   
Another interesting feature is called the Ultimate Path (Ultimate Contest in English version). This is an RPG style part of the game, which allows you to go on missions and unlock several characters, as well as learn different jutsu. Before you can do this, however, you have to enter into a tournament in which you need to defeat many characters in order to get their crystals. After this is done, you can roam freely and level up different characters which you have unlocked.
+
Another interesting feature is called the Ultimate Path (Ultimate Contest in English version). This is an RPG style part of the game, which allows you to go on missions and unlock several characters, as well as learn different techniques. Before the player can do this, however, the player has to enter into a tournament in which the player is required to defeat many characters in order to get their crystals. After this is done, the player can roam freely and level up different characters that have been unlocked.
  +
  +
In terms of gameplay changes, the hit effects of attacks are much more exaggerated (such as knockback effects launching further or having a more vertically-acute angle), and some attacks gain altered inputs along with various moveset altercations for a number of characters. The game also now has a hit counter that displays hits in a combo (as long as it's not dropped) akin to all other traditional fighting games.
   
 
== Playable Characters ==
 
== Playable Characters ==
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Sasuke Uchiha~[[Cursed Seal of Heaven|Curse Mark Mode]] also playable in a [[Sharingan|Sharingan Mode]], and [[Cursed Seal of Heaven|Curse Mark Mode Stage 2]]
 
Sasuke Uchiha~[[Cursed Seal of Heaven|Curse Mark Mode]] also playable in a [[Sharingan|Sharingan Mode]], and [[Cursed Seal of Heaven|Curse Mark Mode Stage 2]]
 
Sakura Haruno~[[Inner Sakura|The Great Sakura Mode]]
 
Sakura Haruno~[[Inner Sakura|The Great Sakura Mode]]
 
Shikamaru Nara~Strategy Mode
Kakashi Hatake~[[Sharingan|Sharingan Mode]]), also playable with an [[ANBU]] outfit (Ultimate Mode
 
 
Ino Yamanaka~[[Ninja Art: Profusion of Flowers|Covered With Flowers Mode]]
 
Chōji Akimichi~[[Butterfly Chōji Mode|Super Chōji Mode]], [[Multi-Size Technique|Expansion Mode]]
 
Kiba Inuzuka~[[Man Beast Combination Transformation: Double-Headed Wolf|Double Headed Wolf Mode]]
 
Shino Aburame~[[Parasitic Destruction Insect Technique|Beetle Mode]]
 
Hinata Hyūga~[[Byakugan|Byakugan Mode]]
 
Gaara~[[Gaara's Jinchūriki Forms|Possession Mode]]
 
Temari~[[Summoning: Quick Beheading Dance|Heavenly Dance Mode]]
 
Kankurō~[[Puppet Technique|Armoured Mode]]
 
Rock Lee~[[Drunken Fist|Loopy Fist Mode]], [[Eight Gates|Eight Gates Mode]]
 
Neji Hyūga~[[Byakugan|Byakugan Mode]]
 
Tenten~[[Unsealing Technique|Ninja Tool Mode]]
 
Konohamaru Sarutobi~Kiddy Mode
  +
Hanabi Hyūga~[[Byakugan|Byakugan Mode]]
 
Kakashi Hatake~[[Sharingan|Sharingan Mode]]), also playable with an [[Anbu]] outfit (Ultimate Mode
 
Might Guy~[[Eight Gates|Eight Gates Mode]]
 
Asuma Sarutobi~[[Flying Swallow|Fist Strike Mode]]
 
Kurenai Yūhi~Haze Mode
 
Shizune~[[Medical Mode]]
  +
Anko Mitarashi~Ultimate Mode), when battling Orochimaru ([[Cursed Seal of Heaven|Curse Mark Mode]]
 
Hashirama Senju~Hokage Mode
 
Hashirama Senju~Hokage Mode
 
Tobirama Senju~Hokage Mode
 
Tobirama Senju~Hokage Mode
 
Hiruzen Sarutobi~[[Dead Demon Consuming Seal|Reaper Death Seal Mode]]
 
Hiruzen Sarutobi~[[Dead Demon Consuming Seal|Reaper Death Seal Mode]]
 
Minato Namikaze~[[Flying Thunder God Technique|Yellow Flash Mode]]
 
Minato Namikaze~[[Flying Thunder God Technique|Yellow Flash Mode]]
Tsunade~[[Creation Rebirth|Mitotic Regeneration Mode]], [[Katsuyu|Katsuyu Summoning]]
 
Orochimaru~[[Manda|Manda Summoning]]
 
 
Jiraiya~[[Gamabunta|Gamabunta Summoning]]
 
Jiraiya~[[Gamabunta|Gamabunta Summoning]]
 
Orochimaru~[[Manda|Manda Summoning]]
 
Tsunade~[[Creation Rebirth|Mitotic Regeneration Mode]], [[Katsuyu|Katsuyu Summoning]]
 
Itachi Uchiha~[[Tsukuyomi|Tsukuyomi Mode]]
 
Itachi Uchiha~[[Tsukuyomi|Tsukuyomi Mode]]
Haku~[[Ice Release|Ice Blade Mode]]
 
Zabuza Momochi~Demon Mode
 
 
Kisame Hoshigaki~[[Samehada|Shark Skin Mode]]
 
Kisame Hoshigaki~[[Samehada|Shark Skin Mode]]
Konohamaru~Kiddy Mode
 
Shizune~[[Medical Mode]]
 
 
Kabuto Yakushi~[[Medical Mode|Super Recovery Mode]]
 
Kabuto Yakushi~[[Medical Mode|Super Recovery Mode]]
Anko Mitarashi~Ultimate Mode), when battling Orochimaru ([[Cursed Seal of Heaven|Curse Mark Mode]]
+
Kimimaro~[[Cursed Seal of Earth|Curse Mark Mode]]) and ([[Sound Four's Cursed Seals|Curse Mark Mode Stage 2]]
 
Sakon and Ukon~[[Sound Four's Cursed Seals|Curse Mark Mode]]) and ([[Sound Four's Cursed Seals|Curse Mark Mode Stage 2]]
Shino Aburame~[[Parasitic Destruction Insect Technique|Beetle Mode]]
 
Hinata Hyūga~[[Byakugan|Byakugan Mode]]
 
Kiba Inuzuka~[[Man Beast Combination Transformation: Double-Headed Wolf|Double Headed Wolf Mode]]
 
Kurenai Yūhi~Haze Mode
 
Shikamaru Nara~Strategy Mode
 
Ino Yamanaka~[[Ninja Art: Profusion of Flowers|Covered With Flowers Mode]]
 
Chōji Akimichi~[[Calorie Control|Super Chōji Mode]], [[Multi-Size Technique|Expansion Mode]]
 
Asuma Sarutobi~[[Flying Swallow|Fist Strike Mode]]
 
Rock Lee~[[Drunken Fist|Loopy Fist Mode]], [[Eight Gates|Eight Gates Mode]]
 
Tenten~[[Generic Sealing Technique|Ninja Tool Mode]]
 
Neji Hyūga~[[Byakugan|Byakugan Mode]]
 
Might Guy~[[Eight Gates|Eight Gates Mode]]
 
Kankurō~[[Puppet Technique|Armoured Mode]]
 
Gaara~[[Gaara's Jinchūriki Forms|Possession Mode]]
 
Temari~[[Summoning: Quick Beheading Dance|Heavenly Dance Mode]]
 
Kidōmaru~[[Sound Four's Cursed Seals|Curse Mark Mode]]) and ([[Sound Four's Cursed Seals|Curse Mark Mode Stage 2]]
 
Sakon~[[Sound Four's Cursed Seals|Curse Mark Mode]]) and ([[Sound Four's Cursed Seals|Curse Mark Mode Stage 2]]
 
 
Tayuya~[[Sound Four's Cursed Seals|Curse Mark Mode]]) and ([[Sound Four's Cursed Seals|Curse Mark Mode Stage 2]]
 
Tayuya~[[Sound Four's Cursed Seals|Curse Mark Mode]]) and ([[Sound Four's Cursed Seals|Curse Mark Mode Stage 2]]
 
Kidōmaru~[[Sound Four's Cursed Seals|Curse Mark Mode]]) and ([[Sound Four's Cursed Seals|Curse Mark Mode Stage 2]]
 
Jirōbō~[[Sound Four's Cursed Seals|Curse Mark Mode]]) and ([[Sound Four's Cursed Seals|Curse Mark Mode Stage 2]]
 
Jirōbō~[[Sound Four's Cursed Seals|Curse Mark Mode]]) and ([[Sound Four's Cursed Seals|Curse Mark Mode Stage 2]]
 
Zabuza Momochi~Demon Mode
Kimimaro~[[Cursed Seal of Earth|Curse Mark Mode]]) and ([[Sound Four's Cursed Seals|Curse Mark Mode Stage 2]]
 
Hanabi Hyūga~[[Byakugan|Byakugan Mode]]
+
Haku~[[Ice Release|Ice Blade Mode]]
 
}}
 
}}
   
 
== Trivia ==
 
== Trivia ==
* There was an OVA special of this game's crystal competition mode used to help promote the game.
+
* There was an [[Finally a clash! Jōnin vs. Genin!! Indiscriminate Grand Melee Tournament Meeting!!|OVA]] of this game's crystal competition mode used to help promote the game.
* In a fight, if the player plays as Anko with Orochimaru as the opponent, she will go into Stage 1 of Cursed Seal of Heaven if using her Ultimate Jutsu, [[Twin Snakes Mutual Death Technique]], is successful.
+
* In a fight, if the player plays as Anko with Orochimaru as the opponent, she will go into Stage 1 of Cursed Seal of Heaven if her Ultimate Jutsu, [[Twin Snakes Mutual Death Technique]], is successful.
* Have a saved game from ''[[Naruto: Ultimate Ninja 2]]'' on the player memory card to when starting a new game, a confirmation message will appear on the blank screen just before the loading screen and main menu appears, stating that the player have earned 607 [[Ninja Info Cards]] and 50,000 [[ryō]].
+
* Have a saved game from ''[[Naruto: Ultimate Ninja 2]]'' on the memory card to when starting a new game, a confirmation message will appear on the blank screen just before the loading screen and main menu appears, stating that the player have earned 607 [[Ninja Info Cards]] and 50,000 [[ryō]].
* Minato (labelled the Yellow Flash in the game) is the only character that does not have a voice in this game.
+
* Minato (labelled the Yellow Flash in the game) is the only playable character that does not have a voice in this game.
  +
* Due to its prequel being criticised for the CPU being too difficult to fight and how some of controls and timing were impossible, many things in the combat was "dumbed down" to make it easier. For example, when a player gets sent back and the opponent attempts to do a knock back, instead of timing an input at the exact moment when they're hit to substitute, players mash a certain button in order to do so.
  +
* Unlike its two prequels, this game does away with ultimate jutsus that have multiple scenes and transitions. The player can do only one ultimate jutsu per match, but can customise which one they want. Also, unlike the previous games, the player can choose whether the ultimate jutsu is done by a command, mash, or spin input.
  +
* Certain characters, such as Jiraiya or Sakura, have unique Ultimate Jutsus where they turn into "Giant Battles". If they are successful at hitting it, they turn into gigantic creatures, such as Gamabunta or Inner Sakura, that are slow, but are very powerful and deal massively damaging attacks. However, this will not remain for the rest of the match, as a "time bar" will appear and slowly deplete; when it is empty, the "giant battle" will cease and go back to a normal match.
  +
* Certain characters change into different enhanced versions of themselves when they are successful with a certain Ultimate Jutsu. The change will last for the rest of the match. The following characters who can change into different characters: Naruto, Sasuke, Lee, Choji, Gaara, and the Sound Ninja Five. If the player wishes to play as these enhanced versions from the start of the match, highlight the character and choose them while holding the Select button.
  +
* In the previous two games during an Ultimate Jutsu, even if the Defending Player wins the input battle, the current scene/transition will still happen and they will take moderate damage from it. However, if the Defending Player wins in this game at a Ultimate Jutsu input, the screen will freeze during the scene/transition as their character will mock the failed Ultimate Jutsu attempt, and the screen will shatter back to the battle where the two characters stand off. The Defending Player will not take any damage.
  +
* During one of Sasuke's Ultimate Jutsus called "[[Peregrine Falcon Drop|Falcon Drop]]", he does a four punch combo that finishes with a kick that sends the opponent flipping backwards. This actually was based off of what Naruto did to Sasuke in the anime during their fight at the [[Valley of the End]] in Part I, and would also be later on slightly modified to be used in Part I Naruto's sideways combo finisher in the ''Naruto: Ultimate Ninja Storm'' series.
  +
* Despite the existence of a combo-hit counter, the animation of hitstun/flinching animates fairly fast to the point where the victim's neutral state is assumed despite the game still indicating the victim is unable to move. This is can lead to misleading instances of how combo-confirms work compared to other fighting games.
   
 
== External Links ==
 
== External Links ==
Line 76: Line 86:
   
 
{{Games}}
 
{{Games}}
  +
  +
[[pl:Naruto: Ultimate Ninja 3]]

Latest revision as of 19:10, 26 April 2022

Naruto: Ultimate Ninja 3
Naruto ultimate ninja 3
(ナルト- ナルティメットヒーロー3, Naruto: Narutimetto Hīrō 3)
Video game info
Playable on PlayStation 2
Series Naruto: Ultimate Ninja
Previous Naruto: Ultimate Ninja 2
Next Naruto Shippūden: Ultimate Ninja 4
Release Date
Japanese December 22, 2005
English March 25, 2008
Debut
Jutsu
Tools

Naruto: Ultimate Ninja 3, known in Japan as Naruto: Narutimate Hero 3 (ナルト- ナルティメットヒーロー3, Naruto: Narutimetto Hīrō 3), is the third instalment of the fighting game series Naruto: Ultimate Ninja released for the PlayStation 2.

Gameplay

NarutoUltimateNinja3

Japanese cover.

The game has roughly 42 characters. It features a new story mode, more manoeuvrability for characters, and a much larger variety of music.

Naruto: Ultimate Ninja 3 also offers a different sort of story mode from its predecessor, Ultimate Ninja 2. This is called the Hero's History. It replays every major fight from the beginning of the series (Naruto vs. Kakashi-the training), to the end of Part I (Naruto vs. Sasuke-the final battle). Although it skips a lot of dialogue and transition scenes (scenes such as the Chūnin Exams preliminaries and most of the cut-scenes that one grew accustomed to in UN 2) are completely gone. It's a good way to get 'quick action' in the game for those who get bored easily of the endless tirade of cut-scenes in UN 2, and it is a good way to get a lot of unlockable characters.

Another interesting feature is called the Ultimate Path (Ultimate Contest in English version). This is an RPG style part of the game, which allows you to go on missions and unlock several characters, as well as learn different techniques. Before the player can do this, however, the player has to enter into a tournament in which the player is required to defeat many characters in order to get their crystals. After this is done, the player can roam freely and level up different characters that have been unlocked.

In terms of gameplay changes, the hit effects of attacks are much more exaggerated (such as knockback effects launching further or having a more vertically-acute angle), and some attacks gain altered inputs along with various moveset altercations for a number of characters. The game also now has a hit counter that displays hits in a combo (as long as it's not dropped) akin to all other traditional fighting games.

Playable Characters

Parenthesis indicate character's Awakening Mode or Summoning Mode.

Trivia

  • There was an OVA of this game's crystal competition mode used to help promote the game.
  • In a fight, if the player plays as Anko with Orochimaru as the opponent, she will go into Stage 1 of Cursed Seal of Heaven if her Ultimate Jutsu, Twin Snakes Mutual Death Technique, is successful.
  • Have a saved game from Naruto: Ultimate Ninja 2 on the memory card to when starting a new game, a confirmation message will appear on the blank screen just before the loading screen and main menu appears, stating that the player have earned 607 Ninja Info Cards and 50,000 ryō.
  • Minato (labelled the Yellow Flash in the game) is the only playable character that does not have a voice in this game.
  • Due to its prequel being criticised for the CPU being too difficult to fight and how some of controls and timing were impossible, many things in the combat was "dumbed down" to make it easier. For example, when a player gets sent back and the opponent attempts to do a knock back, instead of timing an input at the exact moment when they're hit to substitute, players mash a certain button in order to do so.
  • Unlike its two prequels, this game does away with ultimate jutsus that have multiple scenes and transitions. The player can do only one ultimate jutsu per match, but can customise which one they want. Also, unlike the previous games, the player can choose whether the ultimate jutsu is done by a command, mash, or spin input.
  • Certain characters, such as Jiraiya or Sakura, have unique Ultimate Jutsus where they turn into "Giant Battles". If they are successful at hitting it, they turn into gigantic creatures, such as Gamabunta or Inner Sakura, that are slow, but are very powerful and deal massively damaging attacks. However, this will not remain for the rest of the match, as a "time bar" will appear and slowly deplete; when it is empty, the "giant battle" will cease and go back to a normal match.
  • Certain characters change into different enhanced versions of themselves when they are successful with a certain Ultimate Jutsu. The change will last for the rest of the match. The following characters who can change into different characters: Naruto, Sasuke, Lee, Choji, Gaara, and the Sound Ninja Five. If the player wishes to play as these enhanced versions from the start of the match, highlight the character and choose them while holding the Select button.
  • In the previous two games during an Ultimate Jutsu, even if the Defending Player wins the input battle, the current scene/transition will still happen and they will take moderate damage from it. However, if the Defending Player wins in this game at a Ultimate Jutsu input, the screen will freeze during the scene/transition as their character will mock the failed Ultimate Jutsu attempt, and the screen will shatter back to the battle where the two characters stand off. The Defending Player will not take any damage.
  • During one of Sasuke's Ultimate Jutsus called "Falcon Drop", he does a four punch combo that finishes with a kick that sends the opponent flipping backwards. This actually was based off of what Naruto did to Sasuke in the anime during their fight at the Valley of the End in Part I, and would also be later on slightly modified to be used in Part I Naruto's sideways combo finisher in the Naruto: Ultimate Ninja Storm series.
  • Despite the existence of a combo-hit counter, the animation of hitstun/flinching animates fairly fast to the point where the victim's neutral state is assumed despite the game still indicating the victim is unable to move. This is can lead to misleading instances of how combo-confirms work compared to other fighting games.

External Links