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{{Infobox/Naruto/VideoGame‎‎
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{{Infobox/Naruto/VideoGame
 
|top={{Wikipedia|Jump Super Stars|163978901}}
 
|top={{Wikipedia|Jump Super Stars|163978901}}
 
|image name=Jump SuperStars.jpg
 
|image name=Jump SuperStars.jpg
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|romaji=Janpu Sūpā Sutāzu
 
|romaji=Janpu Sūpā Sutāzu
 
|game system=Nintendo DS
 
|game system=Nintendo DS
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|next=Jump Ultimate Stars
 
|japanese release=August 8, 2005
 
|japanese release=August 8, 2005
 
}}
 
}}
{{translation|'''''Jump Super Stars'''''|ジャンプスーパースターズ|Janpu Sūpā Sutāzu}} is a 2D fighting game for the Nintendo DS. It was developed by Ganbarion and published by Nintendo. The game was released on August 8, 2005 in Japan and accompanied the release of a red Nintendo DS. ''[[Jump! Ultimate Stars]]'', the sequel to ''Jump Super Stars'', has been released in Japan as of November 23, 2006.
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'''''Jump Super Stars''''' is a 2D fighting game for the Nintendo DS. It was developed by Ganbarion and published by Nintendo. The game was released on August 8, 2005 in Japan and accompanied the release of a red Nintendo DS. ''[[Jump! Ultimate Stars]]'', the sequel to ''Jump Super Stars'', has been released in Japan as of November 23, 2006.
   
In its first week of availability, ''Jump Super Stars'' sold 220,912 copies.<ref>[http://www.gamasutra.com/php-bin/news_index.php?story=6271 Gamasutra - Japanese Sales Charts, Week Ending August 14th</ref> ''Jump Super Stars'' will not be released outside of Japan on account of cross-licensing issues created due to the distribution rights of the several different series being held by numerous anime and manga licensing companies.
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In its first week of availability, ''Jump Super Stars'' sold 220,912 copies.<ref>[http://www.gamasutra.com/php-bin/news_index.php?story=6271 Gamasutra Japanese Sales Charts, Week Ending August 14th]</ref> ''Jump Super Stars'' will not be released outside of Japan on account of cross-licensing issues created due to the distribution rights of the several different series being held by numerous anime and manga licensing companies.
   
 
== Gameplay ==
 
== Gameplay ==
''Jump Super Stars'' features characters from the ''Weekly Shonen Jump'' manga magazine in Japan. The game features gameplay similar to that of ''Super Smash Bros.'' The game supports 2-4 players in multiplayer and features over 75 missions.
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''Jump Super Stars'' features characters from the ''Weekly Shōnen Jump'' manga magazine in Japan. The game features gameplay similar to that of ''Super Smash Bros.'' The game supports 2-4 players in multiplayer and features over 75 missions.
   
 
Koma (panel) is the term for the characters that the player can use in the game. Each koma uses from 1 to 7 squares of the koma deck at the bottom screen of the Nintendo DS. The deck has 20 squares (4 x 5) for the player to place his koma.
 
Koma (panel) is the term for the characters that the player can use in the game. Each koma uses from 1 to 7 squares of the koma deck at the bottom screen of the Nintendo DS. The deck has 20 squares (4 x 5) for the player to place his koma.
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Ally boosting is done by placing komas next to each other in the deck maker. If the komas placed next to each other are "compatible", their attributes will go up. Battle characters can get a longer health bar, or increase the maximum number of special attack gauges.
 
Ally boosting is done by placing komas next to each other in the deck maker. If the komas placed next to each other are "compatible", their attributes will go up. Battle characters can get a longer health bar, or increase the maximum number of special attack gauges.
   
''Jump Super Stars'' features 32 locations and stages; there is a level for each Manga show that has one of its characters in the game (either battle, support, help, or any other kind of character).
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''Jump Super Stars'' features 32 locations and stages; there is a level for each manga show that has one of its characters in the game (either battle, support, help, or any other kind of character).
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== Playable ''Naruto'' Characters ==
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{{playable|
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Naruto Uzumaki}} (Also playable in One Tailed Mode)
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{{playable|
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Sasuke Uchiha}} (Also playable in Curse Mark Stage 2 Mode)
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{{playable|
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Sakura Haruno
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Kakashi Hatake}}
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{{playable|
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Rock Lee}} (Support)
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{{playable|
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Shikamaru Nara}} (Support)
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{{playable|
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Neji Hyūga}} (Support)
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{{playable|
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Hinata Hyūga}} (Support)
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{{playable|
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Jiraiya}} (Help)
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{{playable|
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Tsunade}} (Help)
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{{playable|
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Kurama}} (Help)
   
 
== External Links ==
 
== External Links ==
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{{Games}}
 
{{Games}}
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[[es:Jump Super Stars]]
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[[fr:Jump Super Stars]]

Latest revision as of 23:59, 14 December 2022

Jump Super Stars
Jump SuperStars
(ジャンプスーパースターズ, Janpu Sūpā Sutāzu)
Video game info
Playable on Nintendo DS
Next Jump Ultimate Stars
Release Date
Japanese August 8, 2005
Debut
Jutsu
None in this Game
Tools
None in this Game

Jump Super Stars is a 2D fighting game for the Nintendo DS. It was developed by Ganbarion and published by Nintendo. The game was released on August 8, 2005 in Japan and accompanied the release of a red Nintendo DS. Jump! Ultimate Stars, the sequel to Jump Super Stars, has been released in Japan as of November 23, 2006.

In its first week of availability, Jump Super Stars sold 220,912 copies.[1] Jump Super Stars will not be released outside of Japan on account of cross-licensing issues created due to the distribution rights of the several different series being held by numerous anime and manga licensing companies.

Gameplay

Jump Super Stars features characters from the Weekly Shōnen Jump manga magazine in Japan. The game features gameplay similar to that of Super Smash Bros. The game supports 2-4 players in multiplayer and features over 75 missions.

Koma (panel) is the term for the characters that the player can use in the game. Each koma uses from 1 to 7 squares of the koma deck at the bottom screen of the Nintendo DS. The deck has 20 squares (4 x 5) for the player to place his koma.

There are three types of komas: help koma, support koma and battle koma.

  • Help koma are only one large square. They'll boost up or help players in the game, but they will not appear on Battle Screen.
  • Support koma are two to three squares large. These koma will show up briefly on the battle screen to help the player, generally by attacking, blocking, restoring health, or some other move.
  • Battle koma are four to seven squares large, and these koma fight throughout each round. These koma represents the characters that the player controls in the battle screen, and the player can switch between characters by tapping their koma in the koma deck like a tag battle.

The player can build and store up to ten koma decks, and each deck must have at least one help koma, one support koma and one battle koma to be valid for use in battle. There are also a set of predefined decks that the player can use, but the player cannot change or delete those. It is also possible to exchange decks between friends, but they won't be able to edit the decks.

Ally boosting is done by placing komas next to each other in the deck maker. If the komas placed next to each other are "compatible", their attributes will go up. Battle characters can get a longer health bar, or increase the maximum number of special attack gauges.

Jump Super Stars features 32 locations and stages; there is a level for each manga show that has one of its characters in the game (either battle, support, help, or any other kind of character).

Playable Naruto Characters

External Links

References